- Kingdom Come Deliverance Console Commands: Full List of All PC Cheats. In total, there are around 11 Kingdom Come Deliverance Console Commands for you to use during your 50 plus hour journey.
- Kingdom Come: Deliverance is a singleplayer first-person action-RPG sandbox developed by Warhorse Studios, and published by Deep Silver. The game was released on February 13, 2018, with an extensive day-one patch that required replacing almost all of the original game files.
Feb 20, 2018
To use console commands in Kingdom Come: Deliverance, press the key on a keyboard, or the ` tilde key - either way, it's the key found just under Esc in the top left. If it does not work, try using different keys. Here is a list of known commands. This list needs expanding and help is wanted. Console commands in Kingdom Come Deliverance are a way to finely tune the game’s settings, but also to cheat by giving yourself money, turning off February 14, 2018 3 Kingdom Come Deliverance Theresa Romance – McLovin Achievement.
A guide to the defensive mechanics of Kingdom Come: Deliverance.Other KC:D Guides:
- Ancient / Treasure Map Guide.
- Console Commands (Cheat Codes).
- Lockpicking.
- How to Exploit Money (Groschens).
Defensive Mechanics Guide
The first thing that I would like to clarify is that defense, unlike offense, does NOT take weapon-direction of your star-reticle into account. It doesn't matter what your weapon-polarity (the red highlighted direction indicated by your star-reticle) is toggled. Essentially, there is only one defensive orientation, and it covers attacks from one singular opponent (in front of you), no matter what direction they swing.
For the purposes of this discussion, the opponent's swing will be broken down into three phases:
- Phase 1: The opponent will draw back his weapon (watch for shoulder movement) and then begin to swing the weapon at the target (player). This phase happens before the 'green-shield' icon appears.
- Phase 2: The opponent's weapon will have already begun to swing at the target (player), and follow through until just before the moment of contact with the target (player). This phase is easily indicated by the 'green-shield' icon that shows up the center of your star-reticle for the duration of this phase.
- Phase 3: The opponent's weapon finally makes contact with the player, and it lasts all the way throughout the rest of the animation, followed by the back-swing.
Kingdom Come Deliverance Console Commands Items
Note: Please do not ask me how many active frames are in each phase, because I simply do not know, and I have no desire to spend my time finding out.Blocking
If you hold the block button down during any of these 'Phases,' you will simply block the opponent's swing. Please note that blocking a hit drains a good amount of stamina. Oddly enough, once you start oufitting yourself with the higher defensive plate armor, you'll take less stamina drain from just taking the hit rather than trying to block it (go figure) ːsteamfacepalmː
Perfect Block
If you wait until 'Phase 2' of the opponent's attack (indicated by the 'green shield' icon) to press the block button, the game will enter a bullet-time-like slowdown and you will essentially parry the opponent's weapon off to the side. When this happens, priority is given to you to follow up with an attack (Riposte) which the opponent can only avoid by either doing their own perfect-block or master-strike.
Master Strike
This is what everyone's been waiting for. If you press block during 'Phase 1' or in the early frames of 'Phase 2' of the opponent's attack, you will not only parry the attack, but you will automatically (without pressing any additional buttons or inputs) follow-up with an extremely quick and unavoidable riposte that will be indicated by several different animations.
The player will either strike the opponent repeatedly in the head with the pommel of the sword, back the opponent up with several pokes to the chest, kick the opponent in the stomach, interrupt the opponent's swing with a downward slice at the head, glide into a slice at the right/left torso, or follow-up with diagonally upward slices at the opponent's thigh/lower-abdomen area. The animation is loosely based on the direction of the opponent's swing.
Despite what you've been hearing, master-strikes are NOT RANDOM. As a general rule, you have to press the block button BEFORE the 'green-shield' icon shows up. My advice is to watch the opponent's shoulders for movement; that's the give-away. Though, that may just be an indication of the opponent changing stances. If you practice, you'll be able to spot the difference and even if you're slightly late, it'll still register the master-strike if you press block during the early frames of the 'green-shield.'

Last, but not least, I want to quickly touch on one last subject, which is combos. Anyone who's played this game for over an hour will realize that opponents just don't let you combo them. There's two ways to land a combo. The first is after a perfect-block; I've had about a 20% success rate with this. The second method, is to walk/run up into an opponent to initiate a clinch, press the special attack button (by default, it's 'F' on the PC), and when you overpower/push the opponent off, the AI will NOT block your next attack for whatever reason. This is the best time to execute your combo, I've had about an 80% success rate with this method. For best results, try pushing the opponent against a wall, so that they can't back out of your attacks.
Recommended for You:
- All Kingdom Come Deliverance Guides!
Kingdom Come Deliverance Console Commands Ps4
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Code | Effect |
---|---|
wh_pl_showfirecursor [1] | Turn on bow crosshairs. (1 = ON, 0=OFF) |
g_showHUD [0] | Turn off HUD. (1 = ON, 0=OFF) |
wh_ui_showCompass [0] | Turn off Compass. (1 = ON, 0=OFF) |
q | Quits immediately without saving |
e_ViewDistRatio [X] | Change view distance. (Replace X with value, the default is 500) |
e_ViewDistRatioVegetation [X] | Change view distance for trees only. (Replace X with value, the default is 500) |
e_MergedMeshesInstanceDist [X] | Change view distance for other plants. (Replace X with value, the default is 20) |
r_MotionBlur [X] | Change motion blur. (Replace X with 0 for off, 1 for camera only, 2 for default) |
r_vsync [0] | Turns off vsync to potentially increase FPS, but difference isn't clear. |
wh_cheat_addItem [X] [#] | Add item.( X = item ID, # Number of that item) |
Wh_cheat_money [#] | Add Money / Groschen. (Adds # of money) |
e_TimeOfDay | This will show you the current time of day. |
cl_showHUD [0] | This disables the HUD. (Change 0 to 1 to re-enable the HUD). |
r_MotionBlur [0] | This disables motion blur. |
cl_fov [X] | This commands sets the field of view to X (default is 60). |
p_gravity_z [X] | Changes the intensity of gravity (default is -13) |
wh_cheat_money [X] | Adds money to your inventory. Replace XX with the amount of money required. |
wh_cheat_addItem [X] | Adds the specified item (replace XX with the item ID) to your inventory. |
cheat_add_all_items | Adds all items the player's inventory. This is probably a bad idea... |
cheat_add_all_perks [exclude:true], [exclude:false] | Adds all perks to the player. |
cheat_add_buff [id] | Adds the given buff to the player. |
cheat_add_buff_heal | Stop bleeding, removes injuries, and restores all health, stamina, hunger, and exhaust. |
cheat_add_buff_immortal | Adds buffs to make the player immortal. Use cheat_remove_buff_immortal to remove this. |
cheat_add_buff_invisible | Adds invisible buff to player. For now this just sets conspicuousness to zero. Use cheat_remove_buff_invisible to remove this. |
cheat_add_item [id], [amount: optional number], [health: optional number] | Adds an item to the player's inventory. |
cheat_add_money [amount] | Adds the given amount of groschen to the player's inventory. |
cheat_add_perk [id] | Adds the given perk to the player. |
cheat_add_stat_xp [stat], [xp] | Adds XP to one of the player's stats. |
cheat_damage_all_items [health] | Damages all weapons and armor in your inventory. This can uneqip items so don't do this in combat. |
cheat_eval | Executes the given Lua code. This is not a cheat it is used for testing and debugging. |
cheat_find_buffs | Finds all of the buffs that match the given token. |
cheat_find_horses | Find and display stats of horses. |
cheat_find_items | Finds all of the items that match the given token. |
cheat_find_npc [token] | Finds and shows information about an NPC.This only works if the NPC has been loaded into the world. |
cheat_find_perks | Finds all of the perks that match the given token. |
cheat_find_skills | Finds all of the skills that match the given token. |
cheat_get_time | Logs information about game time. |
cheat_kill_npc [token] | Finds and kills all the killable NPCs within the given radius of the player. |
cheat_kill_target | Kills the entity targeted using by F4 or the cheat_target_entity command. |
cheat_loc | Shows player's world location. |
cheat_no_door_lockpicking | This disables the lockpicking minigame on doors and automatically opens the door.Restarting the game reverts this effect. |
cheat_no_lockpicking | This calls cheat_no_stash_lockpicking and cheat_no_door_lockpicking. |
cheat_no_pickpocketing | This disables the pickpocketing minigame and automatically opens the person's inventory for looting.They can still catch you.Restarting the game reverts this effect. |
cheat_no_stash_lockpicking | This disables the lockpicking minigame on stashes and automatically opens the stash for looting.Restarting the game reverts this effect. |
cheat_own_all_stolen_items | Makes you the owner of all stolen items in your inventory.This removes the stolen flag from the item. |
cheat_phys_hover | Use F1 key to toggle hover on and off.This uses physics to push the player slightly up.This is intended to be used with F2 push. |
cheat_phys_push | Use F2 key to toggle push on and off.This uses physics to push the player forward.This is intended to be used with F1 hover. |
cheat_phys_sprint | Use F3 key to toggle sprinting on and off.This uses physics to push the player forward (and down for friction). |
cheat_remove_all_buffs | Removes all buffs from the player. |
cheat_remove_all_items | Removes all items in the player's inventory.THIS DELETES YOUR INVENTORY! Move items you want to a stash first. |
cheat_remove_all_perks | Removes all perks from the player. |
cheat_remove_all_stolen_items | Removes all stolen items from your inventory. |
cheat_remove_buff [id] | Removes the given buff from the player. |
cheat_remove_buff_immortal | Removes the buffs making the player immortal. |
cheat_remove_buff_invisible | Removes invisible buff from player. |
cheat_remove_item [id] | Removes an item to the player's inventory. |
cheat_remove_perk [id] | Removes the given perk from the player. |
cheat_repair_all_items | Repairs all damaged items in your inventory. This can uneqip items so don't do this in combat. |
cheat_reveal_map | Reveals the entire map (removes fog of war). |
cheat_save | This instantly saves your game. No item requirements or save limits. |
cheat_set_all_merchants_fence [enable:true], [enable:false] | Flags all merchants so they accept stolen goods.Restarting the game reverts this effect. |
cheat_set_bow_reticle [enable:true], [enable:false] | Enabled or disables the bow reticle. Won't take effect if bow is drawn. |
cheat_set_horse [id] | Sets the player's horse. Use command cheat_find_horses to display a list of horse UUIDs. |
cheat_set_regen [state], [enable] | Regenerates the given player state over time; pulses once per second. |
cheat_set_skill_level [level], [skill] | Sets one of the player's skills to the given level. |
cheat_set_stat_level [stat], [level] | Sets one of the player's stats to the given level. |
cheat_set_state [stat], [value] | Sets one of the player's states to the given value. |
cheat_set_time [hours] | Moved time forward the given number of hours. |
cheat_set_time_speed [ratio] | Set the game time speed as a ratio between real time and game time.A high ratio, like 1000, is faster. Default is 15. 0 will pause time. |
cheat_set_wanted_level [level] | Set or clears the player's wanted level. This doesn't affect faction reputation. |
cheat_set_weather [id] | Sets the weather to the given weather ID.1 = cloudless_sunny2 = semicloudy_clear3 = cloudy_no_rain4 = cloudy_frequent_showers5 = foggy_drizzly6 = foggy_storm7 = dream |
cheat_spawn [class] | Spawns bandits, cuman, or animals.For some reason most of the animals and some bandits/cuman just stand around. No idea why.The spawned entities are not managed so you should kill them off or load a clean save. |
cheat_spawn_npc [token] | Searches through the database of souls and spawns 1 NPC for each match.This is intended to be used to spawn specific NPCs.The list of souls is in v_soul_character_data.xml in tables.pak. |
cheat_stash | Opens the player's stash. This only works if you have unlocked at least 1 stash |
cheat_target_entity | Tracks the entity being targeted by the player.This will allow you to use other commands on the entity.This command is bound to the F4 key. |
cheat_teleport [x], [y]. [z] | Teleports the player to the given coordinates.You can end up in the air or under the map.I suggest saving your game and turn on immortality first. |
cheat_teleport_horse | Teleports your horse to you. |
cheat_teleport_npc_to_loc [token], [x], [y]. [z] | Teleports one or more NPCs to the given coordinates. Use cheat_loc to get locations. |
cheat_teleport_npc_to_player [token] | Teleports one or more NPCs to the player's location. |
cheat_teleport_to [place] | Teleports the player to the given place. Supported places (case insensitive):(Inn at the) Glade, Ledetchko, Merhojed,Monastery, Neuhof, Pribyslavitz,Rattay, Rovna, Samopesh,Sasau, Skalitz, Talmberg,Uzhitz, Vranik |
cheat_unlock_recipes | Saw this code to unlock recipes in a pak file.I have no idea what this really does or if it works.Let me know. |
cheat_wash_dirt_and_blood | Washes all blood and dirt from the player and player's horse. |
Added r_ssdo, r_AntiAliasingMode, wh_ui_ShowCursor, wh_ui_ShowCompass | Changed layout of post to make it more friendly |
r_ssdo = 0 | Disables SSAO |
r_AntiAliasingMode = 0 | Disables Anti Aliasing |
wh_ui_ShowCursor 0 | Will disable the combat cursor in the middle of the screen (Please note you will have to keep turning it off everytime you interact with objects/Npc's/Inventory) |
wh_plshowfirecursor 1 | This console command activates a reticle for your bow in Kingdom Come Deliverance, which gives you a distinct accuracy bonus, since hitting anything in the game with a ranged weapon is somewhat difficult. To turn this console command back off, simply replace the 1 with a 0 |
